orhtej2@eviltoast.org to Lemmy Shitpost@lemmy.worldEnglish · 5 days agoWho plays like that x_xeviltoast.orgimagemessage-square130linkfedilinkarrow-up11.08Karrow-down122
arrow-up11.06Karrow-down1imageWho plays like that x_xeviltoast.orgorhtej2@eviltoast.org to Lemmy Shitpost@lemmy.worldEnglish · 5 days agomessage-square130linkfedilink
minus-squareRicky Rigatoni@retrolemmy.comlinkfedilinkarrow-up6·4 days agoFor me I only accept inverted camera controls for orbiting cameras that aren’t use for aiming.
minus-squarethebestaquaman@lemmy.worldlinkfedilinkarrow-up4·4 days agoI’ve never thought about this, but yes. When I play fps games it feels natural to use non-inverted, while for games where you’re not “aiming” but “looking around” it feels more natural with inverted.
For me I only accept inverted camera controls for orbiting cameras that aren’t use for aiming.
I’ve never thought about this, but yes. When I play fps games it feels natural to use non-inverted, while for games where you’re not “aiming” but “looking around” it feels more natural with inverted.