• 2 Posts
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Joined 1 year ago
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Cake day: June 9th, 2023

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  • I started playing it last year because my nephew wanted someone to play (apart from his friends at school). I kept playing it on a regular basis (I had bought the base game years ago, but have not paid anything since). I enjoy the colorful graphics which run fine even on my 10+ old gaming PC. Some rounds are short and you’re dead within minutes but often I reach top ten, but even then the rounds aren’t taking that long (20 to 30 minutes), which is something I like about the game, because I barely take the time to have hour-long gaming sessions any more. Despite its looks skill makes a difference when it comes to aiming and movement (most special weapons are movement skills). I mostly play the no building mode because I can’t manage shooting and building at the same time.










  • You don’t have to. Absolutely not.

    But: As a potential user it provides some additional features your solution lacks. I can easily fork or clone your repo and change things if I need to. If I think it benefits the project I can easily offer these changes back to you, if I don’t I can still profit from future development on your side and incorporate my changes into it. I can very easily check what has changed between two versions without relying (trusting) your changelogs or performing a manual diff.

    But most importantly it is a matter of trust. Not so much trust in your intentions and the possibility of malicious code (Git won’t prevent that), but it obfuscates your code unnecessarily making it harder to continue if you at some point decide to stop maintaining it or even detect vulnerabilities as it is not easily accessible without knowing where to look for it.