My personal answer is that - big production budget.
If a game cracks over at least 10 million to develop, yeah it’s AAA level. But the average seems to be around 40 ~ 80 million range. Some games are in triple digit millions. So yeah I see it as a budget thing.
My personal answer is that - big production budget.
If a game cracks over at least 10 million to develop, yeah it’s AAA level. But the average seems to be around 40 ~ 80 million range. Some games are in triple digit millions. So yeah I see it as a budget thing.