2027 is a ways off, but Reforger has improved quite a bit and should be enough to hold folks over until then. I do wonder how this will affect mods; Will mod creators delay creating new mods until 4 is out?
2027 is a ways off, but Reforger has improved quite a bit and should be enough to hold folks over until then. I do wonder how this will affect mods; Will mod creators delay creating new mods until 4 is out?
I was thinking the same thing. There are definitely restrictions on the size/function of guns, and you have to fill out paperwork, get fingerprinted, etc to get past those restrictions.
To buy any gun at a store, you also have to have a background check, which you generally don’t have to do for knives.
I’d recommend trying LM Studio (https://lmstudio.ai/). You can use it to run language models locally. It has a pretty nice UI and it’s fairly easy to use.
I will say, though, that it sounds like you want to feed perhaps a large number of tokens into the model, which will require a model made for a large context length and may require a pretty beefy machine.
LOL, you definitely don’t have to be five figures into photography to know what a hot/cold shoe is. Most consumer and prosumer cameras have one.
I spent so much time using StumbleUpon. It was a great way to discover random stuff
For sure. Reforger was always meant to be a stepping stone to Arma 4.
What you said regarding mods is why I’m wondering how the modding community will react to the news. If mods are transferable to Arma 4, I would think mod development would continue. But I’ve seen some say they haven’t put any effort into modding Reforger because it’s just a stepping stone game.