Programmer and sysadmin (DevOps?), wannabe polymath in tech, science and the mind. Neurodivergent, disabled, burned out, and close to throwing in the towel, but still liking ponies 🦄 and sometimes willing to discuss stuff.

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Joined 1 year ago
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Cake day: June 26th, 2023

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  • Crazy talk, and you’re onto something… that’s been solved already.

    First part: you hate that a 10+ years old game is only getting cosmetic changes instead of a rehaul of the whole character model. That’s crazy, nobody’s going to do that, not the ones expecting a profit, and not the modding community doing it for free. If you feel it’s a silly change, you’re right, but realize that it’s the only change they could do.

    You’re onto something: body feature sliders. Male, female, giraffe, and turtle bodies, have some structural differences, that however mostly match to the same bones having different shapes. The solution is a body shape slider, or 50. It’s something that existed, in some games, since at least the 2000s. Others were lazy and didn’t do it.

    For reference of how far this could go, the following all have the same bones, only change in shape, size, and muscle placemen:










  • $2000/year per person, would be $167/year per person. It’s not $0, but sounds like a reasonable amount for anyone except the most marginalized groups

    Medical procedures are indeed a problem, but my understanding is their price is artificially inflated due to intermediaries, so taking a harder approach to that, would partially solve the issue, and pave the way for further regulation.

    M4A should be the goal, something most 1st World countries have already, but I also understand it would mean upending a lot of industries and their interrelationship in the US, so a step-by-step approach seems like a wise one.