![](https://slrpnk.net/pictrs/image/e6f12f86-cb21-4913-8038-5c02deaa6a4e.webp)
![](https://lemmy.world/pictrs/image/78c808b2-acf4-492d-8776-fff2ad3c6a69.jpeg)
One change made:
if (browser.UserAgent == "Firefox") {
const doesPageLoad = ~~false~~ true;
};
One change made:
if (browser.UserAgent == "Firefox") {
const doesPageLoad = ~~false~~ true;
};
Lemme compile it all into a 20 second tiktok video
No its his brother
It depends how long between sessions. The game is a lot like a book - you can read (play) for an hour at a time and put the book (game) down anytime then pickup where you left off. It might be a problem if you haven’t played for a few weeks as you might forget where you are in the story.
Okay,
When your friend says something to you on the phone on speaker that is SO FUNNY that you pick up your phone and tap the crying laughing emoji to let them know that it made you laugh
When your friend says something to you on the phone that is SO FUNNY you pull it away from your ear and tap the crying laughing emoji to let them know that it made you laugh
Federated git repos doesn’t mean that the source code will be replicated across instances. It just means you can do things like create tickets and pull requests across instances.
Is it? I just have it auto-generate in my IDE with snippets. If I was using TS I would still document using TSDoc anyway. You can use jsconfig.json
instead.
Personally I’d rather use JSDoc in my own projects for type annotations and call it a day. I find TS a bit annoying but that might be because I’m not that familiar with it.
Just want to clarify there’s no LLM integrated IN the browser that many seem to be assuming. This experimental feature loads an external chat window in the sidebar to another service.