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MinecraftSP.exe
that’s it, that’s the whole query back in 2010 all the way to 2014
On the internet, nobody knows you’re human.
MinecraftSP.exe
that’s it, that’s the whole query back in 2010 all the way to 2014
i see milk tasting almost like water like skimmed milk, as well as some juices i used to be able to buy, fillings in sweets like crackers and wafers being almost as thin as paper or outright stopping being sold and replaced by cookies using drops for a filling, yogurt being replaced by “milk drink” (yogurt is thicker and slower to flow down, i can tell the difference, but the label also changes, idk the english term for “bebida láctea”), a lot of sweets and bags reducing from 800g down to 600g, down to 400g while keeping the same price, packaging turning opaque and non-transparent, potato chips and other salt foods being filled 1/5th, down from 1/3rd, even instant noodles going from 150g down to 80g in the past decade.
only things that aren’t changed as much is what i know to be the very basic things that people in here uses and cooks every day, that being rice (5kg), beans (5 and 1kg), pasta (500g all variants), sugar and salt (1kg), etc.
mostly depends on the country you are in (i’m in Brazil), but the point is that it doesn’t stop at the chocolate bars.
i feel like i’m missing your point considering the comment that was made.
it’s typically just a kind of pixel art with monospaced fonts¹. any characters you see that’s not typically shown on your keyboard (e.g a filled square) can be found in a character selection program in your OS. anything else related to texts, templating and line breaks you can probably find a program somewhere on places like crates.io or gitlab or write something of your own without much trouble.
¹ a monospaced font is a font where every letter and character has the same spacing from each other, and are the easiest to do ascii art. (ascii is just one character table, but you can also gather unicode chars all you want)
as if that would solve the core issue
question: why is using OCR software more worth it than taking its contents with something like LibreOffice Draw?
problem there is that anti-drm and ownership of a license to download and run software don’t combine while financially viable to the stores. aside from the additional problem of having to manage inventories, trades and everything that happens to break those systems, “owning” the license and allowing to sell to someone else doesn’t do much if you don’t employ a DRM to enforce the make-believe of you pretending you’re monetarily compensating a physical larbor of transferring a given copy of a media, people will share things with each other before you can blink and not care where it comes from so long as it runs and it’s clean, specially in places where people won’t pay for games instead of food. only reason CSGO skins works on Steam as the original NFT system is because there’s servers to enforce what people get to see you holding and what you don’t own. and allowing for transferring games between accounts without a DRM is not something you’ll ever see any big company doing under the liability of being accused of promoting “piracy”.
i think nothing beats literally getting the zip file with all the contents of the game with no middleware like GOG employs. to decentralize the store further requires the devs to at least manage their own website hosting, domains, ownership status accounts for updates. the only step available beyond that is the payment methods, and i don’t think there’s any viable solution to be done in that case besides having more companies like Stripe and Paypal.
in that sense, Itch is handling things pretty good for devs so far,
i can vouch for that as someone who participated this year. even maintaining a bunch of barcode flags on the canvas near the painting frame was difficult because of how little people we had.
@nodsocket@lemmy.world to add to this comment, there’s this video explaining what happened with Gab.
https://www.youtube.com/watch?v=yZoASOyfvGQ
in my opinion, the key here is that asking “why?” is going to be the most important skill you can teach your kids early on. “because yes” or “because not” or “because i told so” is never a good answer, and learning to ask what moving parts there are to anything can and will open up a lot of options for things they will learn later on.