The problem is having instances. If you tell the average Joe to join Mastodon and they see there’s 10 different links for Mastodon they’ll just give up and move on, it’s too much complicated effort for them.
The problem is having instances. If you tell the average Joe to join Mastodon and they see there’s 10 different links for Mastodon they’ll just give up and move on, it’s too much complicated effort for them.
Explain to me what would be the good reasons McDonald’s has to block their app from running on a rooted device because it doesn’t pass SafetyNet or whatever Google is calling it now
There are amazing and impressive games being made in Build engine (the one from classic DOOM) even today. The engine is not the issue, it’s who’s using it and how.
Gamers go all high and mighty with their expletives against creation engine but it doesn’t matter, they could use an abacus or unrealdot unitybite rered 6 engine for all that it’s worth and the games could still come out bad if they don’t change how they approach and develop it.
I agree with everything you said but to talk about Starfield, I think it even failed to be a Bethesda game. If their gimmick is to drop the ball, with Starfield they didn’t even pick up the ball first to be able to drop it.
I’m not hopeful at all for TES6 and I’m a diehard TES fan, unless some major changes happen internally (and no, the engine is not the problem, it’s who’s developing in it and who’s directing it all).
Playing this game on my Deck I was always thinking “I should be able to play this on my phone as well”.
I will buy it, I will play it, I will enjoy it, and I will severely hope to never have thoughts like that again
I think we oughta wait for the game to at least leave the alpha, where huge changes happen from night to day, before concluding how toxic the game and mechanics will be
Well, double check that your bonds are ALT for the details menu and the number keys for the skills. If it still fails, you could always bind a mouse region to click on wherever the skills are and use it as a mode shift
I’ve been hearing pessimism like this for over 20 years and yet all I can see is that piracy is always increasing and becoming even more accessible
“unrivaled in quality”
Are we forgetting the countless issues the Nexus phones had? The 5 for instance had bad camera quality and battery life even for the time, the speaker was as loud as a whisper, the side buttons would stick with less then a year of usage…
Even Fable 1 and 2 were plagued by his lies, despite still being good games, but people tend to forget that.
It always surprised me how people keep falling for Peter Scamyneaux
Because it’s not identical. SMITE plays like the top down mobas but in a third person perspective. Deadlock plays like a third person shooter with moba elements.
And isn’t everything derivative? What’s the issue with that? If feel like you’re really trying to gather negativity towards this game simply because it doesn’t pander to your tastes
“An overwatch looking moba shooter”
No, it plays like Battleborn and Monday Night Combat, a third person shooter with moba elements. It’s not overwatch, it’s not Dota.
Your issues and bad experiences with under display sensors are probably because of an optical sensor. I’ve used ultrasonic ones and they work better than the capacitive on the back
Never confuse an Italian with a Sicilian
The studio and the CEO have a history of misoginy and sexism, so they’re trying to block reviewers to speak about it
It’s a closed alpha test claiming everything is placeholder content and could/will change while they flesh out the design, hence why they don’t want you to share anything.
There is no NDA to sign or anything though, only this pop up warning. Valve can’t sue you for sharing details of the game but they absolutely can remove you from the play testing and/or ban you from ever playing it again for this.
Sure but you have to remember people are not tech savvy at all. They’re used to email, but they do not see the correlation with the fediverse. Try explaining that to the average Joe and see where that leads you.