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I started regularly using Reddit in 2013 and r/funny was general low quality spam from there sites, with A LOT of reposts, basically all content was the same content on loop. r/adviceanimals was huge and was basically a mashup of shower thoughts, jokes, off my chest and general opinionated statements, and it was huge. r/f7u12 was big but already seen as declining and cringe.
The humour here isn’t just Reddit style, the enormous amount of shitpost humour here is reflected in basically all “taking to chronically online strangers” community on the internet, from twitter to discord etc. I’d say shitpost humour outweighs all the other humour in this site.
What Lemmy absolutely does have in common with old Reddit is the userbase being a bunch of trekie programmers. It used to be tech support on their office computers and now it’s software developers on their home Linux machines but the way people talk and act is really similar. In old Reddit days, it was so easy to assume that whoever you spoke to was in work that it was the normal assumption, and you’d see a massive uptick in porn on r/all when evening hit in America. Summer Reddit was a name given to the school kids who’d suddenly swarm the sites in the summer holidays during office hours, and the average age and humour had a noticeable shift.
Lemmy now feels like a site of similar in their 30s but they don’t have 9-5 desk jobs where they browse Lemmy all day, so the hourly and daily trends don’t really align like they used to, now it’s all the classic trends at once as teenagers use Lemmy on their phones in school and work from home means people are shitposting and jerking off all day and night.
Indie also covers an enormous financial area. People generally group games into AAA, Some nebulous middle ground games that are generally produced by the major studios but aren’t AAA and Indie.
There is a difference between indie games that sell millions of copies vs dozens and this lack of discrepancy makes this complex. I once pirated a game called infernium after seeing a friend play it on switch, then learnt that it’s an absolutely tiny game by a solo developer. I happened to adore the level design and lore of that game so much that I bought it on steam and then bought all of his other games too just to support him.
On the flipside, we refer to a game like Hades as indie. I love supergiant games and have purchased all their titles but I would have felt zero remorse at pirating Hades.
Maybe the only thing that I feel is sad in all of this is that the massive AAA games takes years to be cracked nowadays, which means only indie games are pirateable. I don’t like the unfair dichotomy this creates. There are probably a reasonable amount of people who pirate indie games and buy AAA games for this reason, and that’s bad for industry.