Which games blow your mind, but only if you know nothing about them in advance?

Best examples I can think of are:

  • Outer Wilds
  • Doki Doki Literature Club
  • The Stanley Parable

What are yours?

(please no spoilers)

  • darthelmet@lemmy.world
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    27 days ago

    Understandable. It got pretty frustrating for me too at various points. I’m kinda bad at this kind of combat in general. Most of what motivates me to push through it in games like Dark Souls or Tunic is being interested in the world. But sometimes not even that’s enough.

    • lime!@feddit.nu
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      27 days ago

      it’s especially wild in a cutesy game like tunic where it just bodies you ten minutes in. it made me feel like i had been tricked.

      • boringbisexual@lemmy.blahaj.zone
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        27 days ago

        I didn’t have too much trouble up until the first real boss. Thankfully there was a save point pretty close by so I just threw myself at it more times than I’d like to admit.

        • P03 Locke@lemmy.dbzer0.com
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          27 days ago

          The game throws big bosses at you at a time when you won’t have range weapons, and expects you to dodge these big sweeping attacks that would be more appropriate fighting with ranged weapons. And by the time you get a ranged weapon, it’s too late, and they’ve raised the stakes again for future bosses to the point that having a ranged weapon isn’t even an advantage.

          I was forced to reduce the difficulty just for the bosses. All of the other enemies were mostly fine.

      • P03 Locke@lemmy.dbzer0.com
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        27 days ago

        Try playing Environmental Station Alpha. Super cutesy robot, absolutely unfair difficulty for a Metroidvania. Which is a shame, because there’s an interesting story and gameplay buried in that difficulty, and I love Metroidvanias.