I’ve owned a half dozen VR headsets, starting with Oculus DK2 up to the Vision Pro. I currently use both the Vision Pro and a Meta Quest 3.
The software in the apple product is like nothing else on the market I’ve used. It’s not a perfect product, not even a great one really, but Apple have done a great job making VR/AR in their own style and I have a lot of optimism for this product line in their hands going forward. There’s a fair bit of new in visionOS that nobody else has done yet.
I don’t know what the BoM cost is for AVP1, but it’s almost certainly a lot higher than other flagship headsets on the market.
What innovation did they have? They too existing tech, made it fancy looking, and slapped an unobtainable price tag to it.
If you have ever used a HoloLens 2 or a standalone VR headset, you’ll find what Apple did is nothing new.
The interaction with the GUI is what I’m talking about.
I’ve owned a half dozen VR headsets, starting with Oculus DK2 up to the Vision Pro. I currently use both the Vision Pro and a Meta Quest 3.
The software in the apple product is like nothing else on the market I’ve used. It’s not a perfect product, not even a great one really, but Apple have done a great job making VR/AR in their own style and I have a lot of optimism for this product line in their hands going forward. There’s a fair bit of new in visionOS that nobody else has done yet.
I don’t know what the BoM cost is for AVP1, but it’s almost certainly a lot higher than other flagship headsets on the market.