- cross-posted to:
- linux@programming.dev
- cross-posted to:
- linux@programming.dev
After 3 years in the making I’m excited to announce the launch of Games on Whales, an innovative open-source project that revolutionizes virtual desktops and gaming. Our mission is to enable multiple users to stream different content from a single machine, with full HW acceleration and low latency.
With Games on Whales, you can:
- Multi-user: Share a single remote host hardware with friends or colleagues, each streaming their own content (gaming, productivity, or anything else!)
- Headless: Create virtual desktops on demand, with automatic resolution and FPS matching, without the need for a monitor or dummy plug
- Advanced Input Support: Enjoy seamless control with mouse, keyboard, and joypads, including Gyro and Acceleration support (a first in Linux!)
- Low latency: Uses the Moonlight protocol to stream content to a wide variety of supported clients.
- Linux and Docker First: Our curated Docker images include popular applications like Steam, Firefox, Lutris, Retroarch, and more!
- Fully Open Source: MIT licensed, and we welcome contributions from the community.
Interested in how this works under the hood? You can read more about it in our developer guide or deep dive into the code.
Does the server have to run headless, or can one person still run games locally on it while another has a remote session? That is, would I be able to play on the monitor/mouse/keyboard directly attached, while my partner has a session on a laptop?
Yep that’s perfectly possible, the sessions that will run under Wolf will be completely isolated from the host. Besides, that’s how I run it on my desktop dev machine!
This is something i have to test with Fedora bazzite on my Ubuntu distrobox.