Be it a game that’s difficult in its entirety, or a particular challenge in a game that you just couldn’t complete.
For me, there are three that come to mind:
- Super Hostile: Waking Up (Minecraft Custom Map, Hard difficulty). That damn water section…
- Terraria Zenith Mode. Coming from someone to whom Master Mode is fairly easy, this was rough.
- Calamity Death Mode (Terraria). I beat DoG (this was back when a headshot was an automatic death), but I just could not click with the Yharim fight. I also think burnout was at play here because that was a LONG playthrough.
Jedi Fallen Order. I’ve tried a couple times because I really WANT to like the game. But I just can’t stand the fucking souls style of everything comes back when you save. And the boss fights are just too punishing (for me). It’s so frustrating to get stuck on a boss or lost in a zone and come to the realization that I WAS having fun and then the game got in the way of that.
Elden Ring. I had a lot of fun with the game restarting and playing through the first zone on like 6 different characters to try different styles and see what I like. But at some point in the second zone I realized I was just stressed out all the time. It wasn’t fun, it was stressful. I can appreciate the game and I don’t regret spending the money on it, but I realized it just wasn’t for me.
I think I’m done with souls games. They’re just not for me. I really wanted to play Jedi Survivor but I suspect the new cool stuff will just make me more frustrated with the souls aspects, Oh well.
If Hades didn’t have God Mode (which actually works in a pretty interesting way and isn’t just invincibility or whatever), I would have given up incredibly quickly.
Once I enabled it, shit started to actually feel fun for me.
Now it’s one of my favourite ever games.
I couldn’t get past the second area(I think?)of Cuphead, there was a dragon boss that was just a wall for me.
That boss was indeed tough but also one of my favorites from that game. I even have a shirt of it (that is suffering from some wear and tear at this point). I probably spent several hours each trying to beat both that dragon and the game’s robot boss as well.
It’s a really hard game but I have to say learning to speedrun it was super fulfilling. Time consuming though haha
Hollow Knight. I love that game but I am in my mid 40s and my reaction time isn’t what it used to be. And it’s not even the bosses. I just can’t make it past the spike section where you have to air-dash all over the place and can’t be a millimeter off or you die.
In the fighting game scene, reaction time is studied, and the 40+ year olds can hang with the kids at the highest level. Your reaction time is a function of your focus. If you put your mind to it, yadda yadda yadda. Then it’s just up to you to decide if it’s worth sticking to it or getting to bed so you’re well-rested for work in the morning, because that’s what will separate you from beating Hollow Knight in your 40s.
I’ve just moved on to other games. I have a wife and a small kid. I can’t afford to spend hours and hours stuck on a game.
Right, that’s my point. Those things are keeping you from finishing the game, not your reaction times. Those tend to not drop off until far later in life.
For me it’s not even that, i just get lost a lot and run in circles until i put it down and when i pick it back up again i’m even more lost.
I’m guessing you’re talking about the White Palace. It’s required for the “true” ending but you can reach the credits without it. It’s worth watching mossbag’s lore videos on YouTube whether you beat the game or not.
I don’t think so. I only beat 3-4 bosses or so. I think it was a dark bluish area with white spikes, some way down from the entrance.
Personally I got through the “standard” white palace (not the side path. Fuck that).
But I never could beat the Radiance. It’s fast, its attack hitboxes are completely bonkers, and I absolutely hate the fact I can’t properly train against it to make sense of its patterns. Because every time I lose I have to redo that stupid Hollow Knight section again. It’s not even a hard part, it’s just wasting my time and making me more nervous when I have to face the real deal.
Radiance really does have some bullshit about it, especially when attacks overlap each other. I can totally understand the frustration.
The Path of Pain? Yeah I gave up on that too. Also gave up on trying to beat Grim, even in my second play through.
Back in my teens one summer, I was playing Resident Evil Code Veronica by day at my friend’s house and Doom 3 alone in my basement at night, got about halfway through both but quit because of the constant nightmares. Lost to the psychological damage I guess.
So so so many. Right off the top of my head:
- Guild Wars Season 2, one of the later missions. It was stealth gameplay. I hate stealth. Paid someone 100g to run it for me.
- FTL’s boss.
- Warframe’s Glassmaker season fight with Nihil.
- Currently, Ace Combat 7’s Pipeline Destruction.
Like every arcade game as a kid: Defender, Xevious, Galaga, Berzerk, Battle Zone, Asteroids, the Dark Knight pinball machine. My 10 year old self had no idea these games were supposed to be infinite/unbeatable. Or rather, I always assumed they were. I had no clue they could crash if you were super expert at them. I think Xevious actually had an end tho.
As for arcade games a casual could finish but I gave up on? A decade later, Virtua Fighter.
I ragequit half way through the final boss after having died for the thirtieth time. The game is absolutely beautiful, but fuck me some of it is tough.
Ended up watching the last bit on YouTube. No regrets.
Thanks for the unintentional recommendation.
Oh, it’s a stunning game, and I absolutely adored it. But that final boss is an utter prick.
I doubt that I’ll ever get that far. I used to play games on “hard” difficulty and explore/find everything. Today I’m just glad if I find the time to play, have fun and enjoy the games, even if I need to play on “easy” difficulty. All the completionist aspirations are gone.
I’m about to just toss Remnant 2 out. I thought maybe it would be better than the first one, but it’s even more bullshit. Like, it’s a shooter and the first boss hurts you while you look at it. The intended method to defeat it feels way more like cheesing an exploit. I’ve gotten through the first quest in the Labyrinth and I’m hating the bosses even more than the first game with how just annoyingly unfair they are if you’re not playing with a group. They’re simply not fun.
Returnal is very similar in gameplay, and is even a roguelike with super brutal gameplay; even that game isn’t as frustrating as Remnant 2. The bosses are hard, but not unfairly so.
If I picked Wolfenstein: The New Order back up today, I’d probably have a better time with it, since it’s been a decade since I touched it last and my gaming abilities have improved since then, but for whatever reason this game was ridiculously difficult for me, even on the easiest setting. It finally came to a point where I just couldn’t finish it, and I’m not sure if I ever will.
I remember it being probably the most difficult shooter I had ever played up until that point. The campaign was genuinely so hard. I (barely) managed to beat it and the boss fight at the end took me real life months.
Minecraft, I tried summoning and defeating the Wither and was woefully unprepared. The entire world near the fight was filled with craters from the explosions. I was getting ready to throw the entire world away. Then I decided to just cheat and turn Creative Mode on for 1 second, the Wither disappeared and I was able to continue playing, now with PTSD.
It didn’t help that I was playing on Bedrock (switch), which apparently has a much more difficult fight than in the Java edition.
Try fighting it underground, it gets stuch on all the blocks and you can easily backpedal as far as you want down a little tunnel. Enchanted golden apples are also very good.
I tried replaying the Kingdom Hearts games leading up to playing KH3. Got all the way to the final boss sequence in KH1, but I just couldn’t get past the second phase, and I didn’t have any good saves for going back and leveling up. Gave up. Already beat it as a kid when it first came out. No need to kill myself in my late-30s for it.
Diablo IV: Uber Lilith. I did just about everything else, got my character up to Level 100. Then the first season ended (which I didn’t even do) and somehow my character got nerfed – even basic enemies were suddenly much harder for no apparent reason. I was considering changing and upgrading my gear for this final challenge but I couldn’t even fight my way around the map anymore. Screw that.
Botw master mode sword challenge. Made it to stage 6
I don’t think I’ve stopped in the middle of something without planning on coming back. If something is difficult I’m more likely to do better the next day.
But something that I know I would not have fun with is platinum any Yakuza game. And honestly, I’m glad this game taught me to not worry about not completing things I don’t care about.