Martin believes everyone should have access to free quality software.

Thanks so much🙏

  • Prior_Industry@lemmy.world
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    9 hours ago

    That’s a different argument though. If you have paid for a license to the content and they remove the distribution method or kill the drm that allows access to it. I’d say it’s fair game that you find an “alternative” copy of the content or work around to keep access to what you paid for. Unless you are knowingly buying it on a 1 off rental basis.

    Don’t get me wrong, the current system is not weighted in the consumers favour at all and it’s a good reason to not play the game and avoid netflix, buy drm free computer games, etc but I just object to the argument the people who pirate are somehow noble robinhoods in a legally sound position. You’re still knowingly accessing something that someone paid to create and you’re gaining a benefit from that in entertainment. You’re just finding a way to justify doing so that sits right with your own moral code.

    If everyone pirated, the entertainment industry would cease to exist or at least be greatly reduced the remaining people would only be doing it as a hobby. Big budget moves and TV series, AAA computer games would no longer find funding if no one at the consumer end is paying for it.

    • ArcaneSlime@lemmy.dbzer0.com
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      8 hours ago

      You’re still knowingly accessing something that someone paid to create and you’re gaining a benefit from that in entertainment.

      And how do you feel about adblockers? By using one you’re depriving sites of the ad revenue they’d gain off of you reading their article or watching their video, etc. Do you use one or are you raw dogging the internet so that the content servers can harvest your data which they sell to serve you targeted ads?

    • ulterno@programming.dev
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      9 hours ago

      I feel like, in the long run, this is going to be a good thing.

      Hopefully:
      Consumers will realise the problems with streaming platforms and those who pirate will realise the importance of supporting the studios they like.
      Then there will be less people using the streaming services and more people buying copies directly from the studio.

      All that remains is studios using a service that P2Ps directly to the customer’s computer, bypassing all the wasted Blu-ray plastics.
      I am going to, once again, give the example of Steam game soundtracks, which I can keep wherever I want and listen to, using whichever software I want.